November 29, 2010

Up In Flames

I've probably mentioned it before, but my family is in the process of moving down south for a change in job, scenery, and weather. Little by little, we've been taking boxes and furniture down and storing them so we won't have as much stuff to take once we make the big jump down there. Well, it looks like we will have a little less stuff to worry about now. My father left the Sunday after Thanksgiving with a van full of boxes to take down and store when, in the middle of nowhere, he saw a flickering in the back of the van then the lights all went out, including the headlights. He had left at 4am so it was completely dark outside. He stopped the van and that's when he noticed the small fire in the back. He went out to open up the back and try to put out the fire but because the van had an electrical short he could not override the lock on the door. The van also began to roll away down the embankment (where he had stopped was literally right next to a river) but he was able to get into the cab and pull the emergency break. He called 911 and because of the remoteness of the area, they not only sent out Highway Patrol and the closest firefighters, but the volunteer firefighters as well who lived nearby.

This is where it gets really stupid, the volunteer firefighters arrived and could not put out the fire because they are not allowed to carry fire extinguishers. Does that make any sense? Apparently, fire extinguishers are considered to be "bombs" and they are not authorized to have them in their vehicles. So they, along with my father, just had to sit and watch the van burn. About 30 minutes later, the actual firefighters and Highway Patrol showed up. By then, the van had been completely gutted.

Luckily, my father was able to get out unscathed and was also to rescue his work laptop and all of his office files from the fire. Unfortunately, everything in the back of the van was completely gone, and I mean gone. The whole back of the van was completely filled with boxes and plastic tubs had been reduced to ash. Even my father's kayak (pictured below) was completely melted into an unrecognizable heap of plastic. My father had a bunch of stuff in the van including awards from his career in the Navy, clothes (including a really expensive tuxedo), all of the kayak gear, and his collection of military challenge coins to name a few. My mother's belongings consisted of some antique pictures, antique porcelain dolls, and a handmade blanket that has been in the family for four generations. We also lost some furniture including my two media bookshelves and a large box of DVDs and Blu-Ray movies.

As for the stuff I lost, my complete collection of anime and video game memorabilia was in that van. Figures, artwork, every single collector's and limited edition boxes were in there as well. While most of the stuff didn't matter I can't help but be disappointed about some of the things I lost. Some notable ones are the collector's edition of Fallout: New Vegas which I had just got and didn't get the chance to fully enjoy its contents before packing it. The CLAMP 15th Anniversary chess set was also lost, something that took me 3 years to complete. I also had some collector Gundam action figures straight from Japan which cost me a pretty penny. And did I mention that my whole collection was in there? I'm trying not to be too bitter about it since the most important thing is that my father got out safely. But when I look at the only collector's boxes I have left (GT5 and AC: Brotherhood because they came after he left and Batman because it didn't fit), it's a little hard to take in, after all I literally buy every collector's and limited editions of all the games I get. I also lost all 16 boxes of the special editions of Naruto, the leather book that holds my Read or Die series, and my limited edition Rurouni Kenshin anime.

To make matters worse, the van (which was a work car) has, or I should say had only limited insurance coverage so not only will we not get reimbursed for the loss but the towing fee and the fee to junk the van will not be covered as well. On the bright side is that my entire collection went up in flames. It may sound odd, but I'd rather lose all of it than only some of it and then have to be bothered with trying to replace what has been lost. With all of my collection gone, there is literally no way for me to replace it so I'm actually not as bothered about it. After all, I'm a completist, I can't stand leaving a collection unfinished, this way there is no unfinished collection since there is no collection at all. At least that's what I'll keep telling myself.

Again though, my father was able to get out safely which is the most important thing and most of the stuff that was lost, while irreplaceable, weren't items that were a necessity. We still don't know what exactly caused the fire in the first place either, an electrical short most have sparked something in the back to start the whole sequence of events but other than that, we don't have much information. The only question that's really left for me to answer is what am I going to do about my anime and video game inventories now. After all, I have the collector's and limited versions of the discs but not the complete package - sometimes I wish I wasn't so organized.

Update: I decided to do an estimate of how much I lost and how much I roughly paid for it - bad idea! I lost over 120 items worth an estimated $5,000! I'm going to go cry in a corner now.

False Advertising

I find preview trailers to be a great form of advertising in the video game world. Not only do they hype you up for the title but they also shed light on the story, characters, and world that is contained in the game. Lately, I've been noticing that these trailers have been falsely representing the games they are advertising. Take the Star Wars: The Old Republic premiere trailer that was shown at E3 2010. It was gorgeous and exciting, yet everything that was shown in the trailer was not contained in the actual game. The high level of CGI, the fluid movement, even the exciting battles do not look remotely like what it does in the game. There's also the Dragon Age: Origins trailers that I saw not only on the internet but in TV commercials too. I eventually picked up the game and was quite shocked to see that it was a Diablo-esque type game. From the top down camera to the 90s graphics - I felt that I had been led on by the CGI trailers that had misrepresented the game.

Really, is this how games should be portrayed and advertised, with great CGI trailers that don't match the graphical quality of the actual game? Would you be bothered if a movie trailer showed Brad Pitt and then the actual star of the movie was the guy from Harry Potter? At least the trailers for games like Killzone 2 and Final Fantasy XIII were close, in both graphics and gameplay, to presenting what the games were really about. Though I still watch trailers and will be looking forward to some world premieres at the VGAs, I can't help but feel that what I will be seeing will be a far cry from the games I will actually be playing.

November 19, 2010

The Sounds Of The Sights

One of the main reasons why I buy collector's and limited editions of games is for the extra bonus of that game's particular soundtrack. Video game scores offer a great accompaniment to its visual counterpart but oftentimes are overlooked for how much they truly affect the emotional experience of the game. From early "bloops" and "bleeps" to fully orchestrated ten hour arrangements - video game music has evolved and continues to develop as an amazing way to add artistic expression to an industry already filled with creativity.

I was once asked by a fellow music student what would be the future of classical music. Would it be in up and coming pianists like Lang Lang who had gained international fame. Would it be from competitions like the one hosted by the Van Cliburn Foundation which brings the best young pianists from around the world. Or would it be from the proliferation of the Asian and East European countries and their affinity for the niche genre of music. I answered that it would be found in composers like Oshima Michiru, Inon Zur, and Uematsu Nobuo - video game music composers. Why? I have never been able to fully discuss the techniques of Chopin or debate who composed the best piano concerto within my own generation (though I'm sure there are many my age who love the classical works) but I have been able to talk about the emotional pull of Ico's "You Were There" or how powerful Dragon Age: Origins' music is. And do I even have to give an example of what Uematsu's work has done in the video game industry? It may not be composed by people in the 17th century but it is a form of classical music with its sweeping arrangements, use of renaissance polyphony, and performed by grand orchestras (or amazing soloists). Video game music has introduced so many young and old gamers to a genre of music they probably had never truly listened to outside of the popular Fur Elise and others. Concerts like Video Games Live has shown how popular and loved these songs are, hosting numerous concerts around the world. I've had the pleasure of attending Play! A Video Game Symphony and being able to hear music from games like Oblivion live with 50 plus instruments and a full choir - exhilarating.

And don't think that video game composers aren't on par with the more classically renowned composers from years past. Just take my favorite, Oshima Michiru. She has worked on many games including Legend of Legaia, Zelda: Twilight Princess, and my personal favorite Ico. She has also composed arguably the best anime score for FullMetal Alchemist and has won numerous awards for her work. While not all of the video game soundtracks I own are of the highest quality, I have been impressed with some of the newer scores that have come out this year. For me, the most surprising was Mafia II's score. Even though the game has a lot of period songs, its original score both fits within the game's theme yet adds a sophisticated artistic layer in both the melody and instruments used. So, next time you pop in a game to play, don't forget to appreciate one of the best things about video games - the music.

November 5, 2010

You're So Fun

"You're so fun, my magnetic one" - I can't help but sing along with Freezepop's newest single, "Magnetic" from their Imaginary Friends album that was set to release on November 9th but has been pushed back to December 7th. While I patiently wait for the first album of the newly quartet-ed Freezepop, I've been playing Magnetic almost non-stop since I downloaded it free from Freezepop's homepage. I have to admit that it is very different from past Freezepop songs and for quite a bit of time, I couldn't place what really sounded different. Catchy pop beat? Check. Synth melody? Check. Clever lyrics with an odd topic? Check. So what is so different about it? After playing it along with some of my other Freezepop favorites, I was finally able to put my finger on it - they sound like a real band now!

Not that Freezepop didn't sound great before, but the two new additions (which brought the band from a trio to a quartet) has made a huge difference in the overall quality of the sound. Now it seems much deeper than having two keytars and Liz on vocals. After really examining the song and pulling apart all of the different instrument tracks, I find that this new sound is much fuller, more complex, and definitely more robust in the quality of musicality. Don't get me wrong though, this is the same bubbly Freezepop from yesterdays just with a much richer sound to them. So rich in fact, that it has been a little hard for me to go back to some of their older work, especially their first album, because of the lack of complexity. So, while I anxiously await the arrival of Imaginary Friends, I look forward to hearing a polished but still geeky Freezepop quartet this December. Oh, and one other thing, Magnetic better be in Rock Band 3 because I'm already dying to hit this up on the keyboard and mic.